Home | Cover | Table of Contents | Tips | Contributors | Reviews | BibTeX | Errata | Code | Blog | Buy |
The WebGL Insights cover highlights work from Chapter 15, Deferred Shading in Luma, by Nicholas Brancaccio. Using a Mondrian-inspired composition, the cover shows different properties in the g-buffer for a scene rendered with Floored's WebGL deferred shading engine, Luma. Thanks to Nicholas Brancaccio, Judy He, and the entire Floored team for sharing these images with us. ColorDepthNormalGlossMetallicFinal scene |